IM MAKING THESE AVAILABLE AGAIN BECAUSE I'M TAKING BETTER MEDICATION NOW SO I DON'T CARE HOW THEY ARE USED ANYMORE :> GO NUTS!
So these are the first two models I managed to rig completely with the default ME3 Skeletons. I had to paint the skin weights on the head myself so they are not particularly as smooth as the default skins. The eyes are not on a centered axis so if you rotate them you will have to move them back into place.
For use in XNALara
No your eyes are not playing tricks on you. There is no curly hair mesh for male models in Mass Effect... That's the female curly hair model with some extensive modification.
Also he has no eyelashes. They would have been too much work for something I could Photoshop in anyway.
There will be more models to come. Including: a Normandy Uniform outfit, the armor without the claw arms and the N7 Hoodie outfit.
I could probably make more but I have to re-paint the skin weights on the face for each individual outfit which takes 4 hours at LEAST and that's if I do it perfectly with no errors... which is nearly impossible.
if you find any skinning errors let me know. If its just a small weighting problem and doesn't look bad then don't bother to tell me because I'm not going to fix that...
I also included the pose file for the pose Alex is in with his claws in the preview. I figured people would want to use it. However, it's made for the Mass Effect 3 skeletons so it will only work with these two models or any other model I have uploaded from Mass Effect 3. It will not work with models with different skeletons.
Content (c) Bioware except the front of of Alex's face and claw arms which still belong to ActivisionPLEASE CREDIT ME, BIOWARE AND ACTIVISION when using these models!DOWNLOAD: www.mediafire.com/download/nvp…